Source: aspell-fr
Version: 0.50-3-8.1
Severity: important
X-Debbugs-Cc: [email protected], [email protected], RĂ©mi Vanicat 
<[email protected]>, Package Salvaging Team <[email protected]>

Hi

I'm interested in salvaging your package aspell-fr, in accordance with
the Package Salvaging procedure outlined in the Developers Reference[1].
Your package meets the criteria for this process, and I would love to
assist in preserving and maintaining it. As the Salvage process
suggests, here is a list of the criteria that apply, in my opinion:

  - Bugs filed against the package do not have answers from the
    maintainer.
  - There are QA issues with the package.

A lot of aspell-LANG packages can be found inside the debian/ team space
to enable cooperative maintenance.  That's why I've created the Salsa
repository here[2]. If you choose not to accept the ITS, I'd be more
than happy to help you move it to another location, wherever you prefer.
My goal is to make it as easy as possible for you to maintain your
package on Salsa.

Your package was highlighted in the Bug of the Day[3] initiative, which
aims to introduce newcomers to manageable tasks and guide them through
the workflow to solve them. The focus of this initiative is on migrating
packages to Salsa, as it's a great way to familiarize newcomers with a
consistent Git-based workflow.

Kind regards
    Andreas.

[1] 
https://www.debian.org/doc/manuals/developers-reference/pkgs.en.html#package-salvaging
[2] https://salsa.debian.org/debian/aspell-fr
[3] https://salsa.debian.org/tille/tiny_qa_tools/-/wikis/Tiny-QA-tasks



-- System Information:
Debian Release: trixie/sid
  APT prefers testing
  APT policy: (501, 'testing'), (50, 'buildd-unstable'), (50, 'unstable'), (5, 
'experimental'), (1, 'buildd-experimental')
Architecture: amd64 (x86_64)

Kernel: Linux 6.10.11-amd64 (SMP w/4 CPU threads; PREEMPT)
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8), 
LANGUAGE=de_DE:de
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

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