On Wednesday 02 March 2005 05:43 pm, Mike Furr wrote:
> | I finally had to find
> | another computer, go to the Vegastrike website, and find the player's
>
> manual.
>
> | That document claimed that I had to push a button marked "Options" in the
> | mission computer.  In fact, the button is marked "Save/Load", which is
> | possibly one of the most counterintuitive things I've seen in a long
> | time.
>
> Er yup, it looks like that part of the wiki has not been updated for
> this release yet.  Unfortunately I don't have permissions to fix this
> directly, but I will ask upstream to please update it.
> After playing however, I would argue the most convenient place to put
> the quit button would be in the save screen since you almost always save
> before you quit.  However the choice of button label could perhaps be
> improved ;-)

  I think it makes sense to put a "quit" function there, I just think the 
button title is bad -- I assumed all you could do was save or load.  
(Personally, I'd prefer having a way to access an entire options menu, 
including save, load, quit, change video settings, etc, but obviously not 
everything is done yet...)

> |   It would really be much better if there was a globally available way
>
> to get
>
> | quit; even better if there was a globally available way to get help
>
> about how
>
> | to play.
>
> Note that in "flight mode" (not docked at a planet/space-station) you
> can hit shift-M for some in-game help.  Also Esc then 'q' will quit the
> game any time you are not docked.

  Yes, but I was afraid to go into flight mode before I found some 
documentation ;-). -- and with good reason, the computer ships shoot me to 
pieces every time they find me!

  Daniel

-- 
/----------------- Daniel Burrows <[EMAIL PROTECTED]> -----------------\
|    You know you've been sitting in front of your Lisp machine too long    |
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|    chocolate cupcake that's stuck behind the disgusting vanilla one.      |
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