Package: wnpp Severity: wishlist X-Debbugs-Cc: [email protected] Owner: Angelos Panagiotakis <[email protected]>
* Package name : maze Version : 1.0.0 Upstream Author : Angelos Panagiotakis <[email protected]> * URL : https://github.com/agelospanagiotakis/maze-cli * License : GPL-3.0-or-later Programming Lang: Bash Description : simple auto-generated maze game for the terminal maze generates a perfect maze, draws it with box-drawing characters and lets you walk a player from the top-left corner to the exit using the arrow keys or WASD. Each maze is produced with an iterative recursive backtracker, so there is exactly one route from the start to the exit, the exit is always reachable and there are no loops. The board starts small (9x6 cells) and grows by one cell in each direction for every level cleared. Fog of war, a hint path and a status line showing the level, board size, moves, elapsed time, best run and a compass to the exit are built in. The game is a single bash script, needs only bash, stty and optionally tput, restores the terminal settings on exit (including after a signal), and takes up about 25 kB. It is section 6 material: it is played in a terminal and the package installs to /usr/games/maze with a maze(6) manual page. I am the upstream author; the package is maintained in the same repository under debian/. The source package is lintian-clean with --pedantic, ships a DEP-5 copyright file, a watch file and an autopkgtest suite, and builds both the binary and the source package with no special tooling. It is a small, self-contained game in the tradition of the terminal games Debian already ships, and I am willing to maintain it long-term, on my own or under the Games team's umbrella.

