Hi again,

This bug is now fixed, but now, games which use freeglut are lagging so much, that they are unplayable, like torcs.
Here the consolemessages from torcs:

[EMAIL PROTECTED]:~$ torcs
Visual Properties Report
------------------------
Compatibility mode, properties unknown.
freeglut (/usr/lib/torcs/torcs-bin): Unable to create direct context rendering for window 'FREEGLUT'
This may hurt performance.
WARNING: grscene:initBackground Failed to open shadow2.rgb for reading
WARNING:         no shadow mapping on cars for this track
GfParmCheckHandle: parameter "Front Right Brake/disk diameter" out of bounds: min:0.1 max:0.2 val:0.25 in ("Buggy" - "cars/buggy/buggy.xml") GfParmCheckHandle: parameter "Front Left Brake/disk diameter" out of bounds: min:0.1 max:0.2 val:0.25 in ("Buggy" - "cars/buggy/buggy.xml")
OpenAL backend info:
 Vendor: OpenAL Community
 Renderer: Software
 Version: 1.1
 Available sources: 1024 or more
 Available buffers: 1024 or more
 Dynamic Sources: requested: 1003, created: 1003
 #static sources: 21
 #dyn sources   : 1003

I'm using the fglrx driver and I tried it now, too, with the radeon drivers, but at both the same problem, the gamemenu is lagging so much, that the mousepointer reacts only after 5-6 seconds.

Good evening.


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