Package: crack-attack
Version: 1.1.10-3
Severity: serious
Tags: patch

Hi,

building the package crack-attack in a clean build environment
(with pbuilder) on i386 results in:

=========================================================================
[...]
creating Makefile
creating src/Makefile
creating data/Makefile
creating doc/Makefile
creating src/config.h
if test "" = "post" ; then \
        if test -e ./libtool ; then cp -f /usr/bin/libtool ./libtool ; fi ; \
fi
make -C . 
make[1]: Entering directory `/tmp/buildd/crack-attack-1.1.10'
Making all in src
make[2]: Entering directory `/tmp/buildd/crack-attack-1.1.10/src'
g++ -DHAVE_CONFIG_H -I. -I. -I. -DNDEBUG 
-DDATA_DIRECTORY='"/usr/share/games/crack-attack/"'    -O6 -s -c Attack.cxx
In file included from /usr/include/GL/glut.h:17,
                 from Attack.cxx:26:
/usr/include/GL/freeglut_std.h:85:19: GL/gl.h: No such file or directory
In file included from /usr/include/GL/freeglut_std.h:86,
                 from /usr/include/GL/glut.h:17,
                 from Attack.cxx:26:
/usr/include/GL/glu.h:37:19: GL/gl.h: No such file or directory
In file included from /usr/include/GL/freeglut_std.h:86,
                 from /usr/include/GL/glut.h:17,
                 from Attack.cxx:26:
/usr/include/GL/glu.h:280: error: `GLenum' was not declared in this scope
/usr/include/GL/glu.h:280: error: parse error before `,' token
/usr/include/GL/glu.h:281: error: `GLenum' was not declared in this scope
/usr/include/GL/glu.h:281: error: parse error before `,' token
/usr/include/GL/glu.h:282: error: `GLenum' was not declared in this scope
/usr/include/GL/glu.h:282: error: parse error before `,' token
/usr/include/GL/glu.h:283: error: `GLenum' was not declared in this scope
/usr/include/GL/glu.h:283: error: parse error before `,' token
/usr/include/GL/glu.h:284: error: `GLenum' was not declared in this scope
/usr/include/GL/glu.h:284: error: parse error before `,' token
[...]
In file included from Attack.cxx:40:
Game.h: In static member function `static void Game::go()':
Game.h:362: error: `GLenum' undeclared (first use this function)
Game.h:362: error: (Each undeclared identifier is reported only once for each 
   function it appears in.)
Game.h:362: error: parse error before `;' token
In file included from Attack.cxx:45:
TextureLoader.h: At global scope:
TextureLoader.h:20: error: ISO C++ forbids declaration of `GLubyte' with no 
   type
TextureLoader.h:20: error: parse error before `*' token
TextureLoader.h:22: error: ISO C++ forbids declaration of `GLubyte' with no 
   type
TextureLoader.h:22: error: declaration of `int TextureLoader::GLubyte'
TextureLoader.h:20: error: conflicts with previous declaration `int 
   TextureLoader::GLubyte'
TextureLoader.h:22: error: parse error before `*' token
TextureLoader.h:24: error: ISO C++ forbids declaration of `GLubyte' with no 
   type
TextureLoader.h:24: error: declaration of `int TextureLoader::GLubyte'
TextureLoader.h:20: error: conflicts with previous declaration `int 
   TextureLoader::GLubyte'
TextureLoader.h:24: error: parse error before `*' token
TextureLoader.h:26: error: type specifier omitted for parameter `GLubyte'
TextureLoader.h:26: error: parse error before `*' token
make[2]: *** [Attack.o] Error 1
make[2]: Leaving directory `/tmp/buildd/crack-attack-1.1.10/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/tmp/buildd/crack-attack-1.1.10'
make: *** [debian/stamp-makefile-build] Error 2
=========================================================================

Substituting Build-Depends: libgl-dev by xlibmesa-gl-dev helps.

Thanks for considering.


--
DARTS - Debian Archive Regression Test Suite


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