Package: neverball Version: 1.4.0-1 Severity: normal hello, the music and sfx in neverball are scratchy on my system. note that i have an onboard AC'97 sound card. i ran into the same issue with wesnoth and freedroidrpg recently (http://bugs.debian.org/405841, http://bugs.debian.org/406437). the solution for both of those games was to set the audio sampling rate on the sound card to 44100 Hz. is there any way to set the audio sampling rate in neverball? otherwise, this capability needs to be added in.
thank you very much for the hard work. mike -- System Information: Debian Release: 4.0 APT prefers testing APT policy: (600, 'testing'), (500, 'unstable'), (400, 'stable'), (1, 'experimental') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.18-3-686 Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Versions of packages neverball depends on: ii libc6 2.3.6.ds1-10 GNU C Library: Shared libraries ii libfreetype6 2.2.1-5 FreeType 2 font engine, shared lib ii libgl1-mesa-glx [libgl1] 6.5.1-0.5 A free implementation of the OpenG ii libsdl-image1.2 1.2.5-2+b1 image loading library for Simple D ii libsdl-mixer1.2 1.2.6-1.1+b2 mixer library for Simple DirectMed ii libsdl-ttf2.0-0 2.0.8-3+b1 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.11-7 Simple DirectMedia Layer ii neverdata 1.4.0-1 data files for neverball & neverpu ii zlib1g 1:1.2.3-13 compression library - runtime neverball recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]