forwarded 410562 [EMAIL PROTECTED]
thanks

Okay, I've now duplicated this behavior and understand it.  Basically, a
GL build always attempts to initialize GL and always fails if it can't.
I've forwarded this upstream with a request to fall back on the non-GL
behavior rather than just die for a GL build that can't initialize GL.

Hopefully that will be doable, as building two binaries is unappealing.

-- 
Russ Allbery ([EMAIL PROTECTED])               <http://www.eyrie.org/~eagle/>


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