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Simon Huggins schrieb:
> On Wed, Apr 06, 2005 at 11:59:41AM +0200, Torsten Marek wrote:
> 
>>the init functions of the splash screens did not write null out
>>engine.start (which is optional and seems to be added somewhat after
>>the 4.2.0 release, because I remember having used this feature before
>>in another build), therefore engine.start != NULL was true but a
>>dangling pointer, which led to a SIGSEGV. I attached a patch for that.
>>This patch should also be sent upstream, in case they don't know about
>>this yet.
> 
> 
> Wow, thanks for that.  I hadn't had time to investigate it.  I'll make
> sure it makes it upstream.
> 
> Simon.
> 

It's part of my NM tests, and why not fix something I use myself?

Torsten

- --
Torsten Marek <[EMAIL PROTECTED]>
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