Package: abuse Version: 1:0.7.0-5 Followup-For: Bug #407945
When shooting left, or down bullets go up/down at 45 degrees instead of tracking the mouse pointer as they do when aiming right or up, with pixel-perfect left-aiming I can fire horizontally or verticallt down but only with the cursor pointing at the player sprite. while shooting left moving the cursor left and right aims the bullets up or down, it's as-if the X and Y coordinates are confounded somehow. -- System Information: Debian Release: 4.0 APT prefers stable APT policy: (500, 'stable') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.18-4-686 Locale: LANG=en_NZ, LC_CTYPE=en_NZ (charmap=ISO-8859-1) Versions of packages abuse depends on: ii abuse-frabs 2.10-7 levels and graphics for Abuse ii libc6 2.3.6.ds1-13 GNU C Library: Shared libraries ii libgcc1 1:4.1.1-21 GCC support library ii libgl1-mesa-glx [libgl1] 6.5.1-0.6 A free implementation of the OpenG ii libsdl1.2debian 1.2.11-8 Simple DirectMedia Layer ii libstdc++6 4.1.1-21 The GNU Standard C++ Library v3 abuse recommends no packages. -- debconf-show failed -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]