Indeed this problem is simply due to lack of OpenGL hardware acceleration. KeyJnote (like any other OpenGL application) absolutely *needs* hardware acceleration to be usable. This is clearly stated in the documentation, so I won't consider it as a bug, especially because it's not fixable without changing the whole concept of the application.
Martin J. Fiedler -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

