Jiří Paleček wrote: > Package: libgl1-mesa-dri > Version: 7.0.2-2 > Severity: normal > > Hello, > > I get random crashes while playing neverputt, the stack trace points > to mesa. The backtrace is attached (#4 is the first stack frame beyond > the signal handler), but this is the only info I've got. > > Regards > Jiri Palecek > > #4 0xb6ed999b in mmFreeMem () from /usr/lib/dri/radeon_dri.so > #5 0xb6e69e4c in driDestroyTextureObject () from > /usr/lib/dri/radeon_dri.so > #6 0xb6e7c14e in ?? () from /usr/lib/dri/radeon_dri.so > #7 0x0880b000 in ?? () > #8 0x08b52208 in ?? () > #9 0xb7b39541 in pthread_mutex_lock () from > /lib/i686/cmov/libpthread.so.0 > #10 0xb6ef9d39 in _mesa_reference_texobj () from > /usr/lib/dri/radeon_dri.so > #11 0xb6efb15a in _mesa_DeleteTextures () from /usr/lib/dri/radeon_dri.so > #12 0x0804cfda in ?? () >
We need a debugging backtrace with 'bt full' in gdb after installing libgl1-mesa-dri-dbg. How hard is it to reproduce? I played an entire neverputt game but couldn't reproduce the problem on r300_dri. It could be related to https://bugs.freedesktop.org/show_bug.cgi?id=13208 (which is on r300 in the beginning), or it could be radeon_dri specific. Brice