On Tue, Apr 01, 2008 at 11:06:49PM +1100, Mark Purcell wrote: > > I haven't heard a reply from you yet, and I asked Cyril Brulebois to > > reproduce the segmentation fault on PowerPC, but on his computer > > blobwars worked. Therefore I am downgrading this bug. I do hope you can > > produce a coredump and a backtrace so we can figure out what happens on > > your machine. > > Sorry about the delay in response. > > I am still having the issue with Segmentation Faults, but haven't yet been > able to produce a core dump. > > I have created my blobwars-dbg package with symbols, but when I run with gdb, > the startup 'loading' screen goes full screen and I can't control gdb any > further. I haven't played around with it too much though ;-( > > I see there is a -fullscreen option, but no -nofullscreen, so it must be a > compile time flag, if I can get that then I should be able to make some > further progress.
Try to remove the config files: rm -R ~/.parallelrealities/blobwars By default, blobwars should start in windowed mode. But you don't need to start blobwars from within gdb. To get a core dump from a normally started blobwars, make sure you are in a directory that you have write access in (your home or /tmp), and give the following command (in bash): ulimit -c unlimited Then try running blobwars again. Now you should have a coredump that you can process with gdb. -- Met vriendelijke groet / with kind regards, Guus Sliepen <[EMAIL PROTECTED]>
signature.asc
Description: Digital signature