reassign 480569 libsdl-mixer1.2 found 480569 1.2.8-4 thanks * Nathan A. Stine <[EMAIL PROTECTED]> [2008-05-11 01:07:20 CEST]: > Wesnoth will segfault if one changes the sound sample rate while > in-game. Steps to reproduce: > > 1) Open new game/scenario > 2) Open sound options > 3) Change refresh rate to 22500 > 4) Change refresh rate back to 44100 > > This does not occur if one changes the sample rate at the main menu > before a new/saved game is started, but will occur via the main menu > options after playing a game.
Thanks, wesnoth team found out that it is a problem to close and reopen the mixer - the problem thus lies in the libsdl-mixer1.2 package. It has been fixed upstream in their VCS, revision 3534: <http://www.libsdl.org/cgi/viewvc.cgi?view=rev&revision=3534> Would be nice if this can get applied before the library freeze for lenny. Sam, do you remember that we talked about it? See it as kind reminder. ;) Thanks, Rhonda -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]