Package: funguloids
Version: 1.06-7

I have the same symptoms on my lenny box but my log looks different.
The game loads but exits with a 'fatal error' after pressing any key.
gf3 with nvidia driver: nvidia-glx-legacy-96xx 96.43.07-1

01:00.0 VGA compatible controller: nVidia Corporation NV20 [GeForce3 Ti
200] (rev a3) 


--- System information. ---
Architecture: i386
Kernel: Linux 2.6.26-1-686

Debian Release: lenny/sid
900 testing security.debian.org
900 testing mirror.switch.ch
900 testing debian.netcologne.de
500 stable mirror.switch.ch

--- Package information. ---
Depends (Version) | Installed
================================================-+-===============
libalut0 (>= 1.1.0-1) | 1.1.0-2
libc6 (>= 2.7-1) | 2.7-13
libgcc1 (>= 1:4.1.1) | 1:4.3.2-1
liblua5.1-0 | 5.1.3-1
libmad0 (>= 0.15.1b-3) | 0.15.1b-3
libogg0 (>= 1.0rc3) | 1.1.3-4
libogremain-1.4.9 | 1.4.9.dfsg1-1
libois1 | 0.99+1.0rc1-2.1
libopenal1 (>= 1:1.4.272) | 1:1.4.272-2
libstdc++6 (>= 4.2.1) | 4.3.2-1
libvorbis0a (>= 1.1.2) | 1.2.0.dfsg-3.1
libvorbisenc2 (>= 1.1.2) | 1.2.0.dfsg-3.1
libvorbisfile3 (>= 1.1.2) | 1.2.0.dfsg-3.1
ogre-plugins-cgprogrammanager | 1.4.9-1


Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
FreeImage version: 3.10.0
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
DDS codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
Loading library /usr/lib/OGRE/RenderSystem_GL.so
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_ParticleFX.so
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_BSPSceneManager.so
Installing plugin: BSP Scene Manager
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_OctreeSceneManager.so
Installing plugin: Octree & Terrain Scene Manager
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_EXRCodec.so
EXRCodec initialised
Loading library /usr/lib/OGRE/Plugin_CgProgramManager.so
Installing plugin: Cg Program Manager
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 1.4.9 (Eihort)
ArchiveFactory for archive type MPK registered.
Creating resource group Bootstrap
Added resource location '/usr/share/games/funguloids/bootstrap.mpk' of type 'MPK' to resource group 'Bootstrap'
Added resource location '/usr/share/games/funguloids/music' of type 'FileSystem' to resource group 'General'
Added resource location '/usr/share/games/funguloids/icon' of type 'FileSystem' to resource group 'General'
Added resource location '/usr/share/games/funguloids/funguloids.mpk' of type 'MPK' to resource group 'General'
CPU Identifier & Features
-------------------------
 *   CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 1.80GHz
 *      SSE: yes
 *     SSE2: yes
 *     SSE3: no
 *      MMX: yes
 *   MMXEXT: yes
 *    3DNOW: no
 * 3DNOWEXT: no
 *     CMOV: yes
 *      TSC: yes
 *      FPU: yes
 *      PRO: no
 *       HT: yes
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
GLRenderSystem::createRenderWindow "Those Funny Funguloids!", 1024x768 fullscreen  miscParams: FSAA=0 title=Those Funny Funguloids! 
GLXWindow::create
Parsing miscParams
GLXWindow::create -- Entering full screen mode
GLXWindow::create -- Best visual is 35
GL_VERSION = 1.5.8 NVIDIA 96.43.07
GL_VENDOR = NVIDIA Corporation
GL_RENDERER = GeForce3/AGP/SSE2
GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GL: Using PBuffers for rendering to textures
RenderSystem capabilities
-------------------------
 * Hardware generation of mipmaps: yes
 * Texture blending: yes
 * Anisotropic texture filtering: yes
 * Dot product texture operation: yes
 * Cube mapping: yes
 * Hardware stencil buffer: yes
   - Stencil depth: 8
   - Two sided stencil support: no
   - Wrap stencil values: yes
 * Hardware vertex / index buffers: yes
 * Vertex programs: yes
   - Max vertex program version: arbvp1
 * Fragment programs: yes
   - Max fragment program version: fp20
 * Texture Compression: yes
   - DXT: yes
   - VTC: yes
 * Scissor Rectangle: yes
 * Hardware Occlusion Query: yes
 * User clip planes: yes
 * VET_UBYTE4 vertex element type: yes
 * Infinite far plane projection: yes
 * Hardware render-to-texture: yes
 * Floating point textures: no
 * Non-power-of-two textures: no
 * Volume textures: yes
 * Multiple Render Targets: 1
 * Point Sprites: yes
 * Extended point parameters: yes
 * Max Point Size: 63.375
 * Vertex texture fetch: no
Registering ResourceManager for type Texture
ResourceBackgroundQueue - threading disabled
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'BspSceneManager' registered.
Registering ResourceManager for type BspLevel
SceneManagerFactory for type 'OctreeSceneManager' registered.
SceneManagerFactory for type 'TerrainSceneManager' registered.
Creating viewport on target 'Those Funny Funguloids!', rendering from camera 'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group Bootstrap
Parsing script OgreCore.material
Parsing script Vera.fontdef
Parsing script OgreDebugPanel.overlay
Texture: Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Texture: Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Font VeraBoldusing texture size 512x512
Info: Freetype returned null for character 160 in font VeraBold
Texture: VeraBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
Finished parsing scripts for resource group Bootstrap
Parsing scripts for resource group General
Parsing script Examples.program
Parsing script StdQuad_vp.program
Parsing script BlackAndWhite.material
Parsing script Bloom.material
Parsing script display.material
Parsing script effect.material
Parsing script materials.material
Parsing script particles.material
Parsing script blackandwhite.compositor
Parsing script bloom.compositor
Parsing script menufont.fontdef
Parsing script base.particle
Parsing script blackhole.particle
Parsing script mushroom.particle
Parsing script player.particle
Parsing script whirler.particle
Parsing script wormball.particle
Parsing script display.overlay
Texture: PanelBorder_Center.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: PanelBorder.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Font Verausing texture size 512x512
Info: Freetype returned null for character 160 in font Vera
Texture: VeraTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
Font VeraBoldItalicusing texture size 512x512
Info: Freetype returned null for character 160 in font VeraBoldItalic
Texture: VeraBoldItalicTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
Font VeraItalicusing texture size 512x512
Info: Freetype returned null for character 160 in font VeraItalic
Texture: VeraItalicTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
Parsing script effect.overlay
Texture: fieryglow.dds: Loading 1 faces(PF_DXT1,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_DXT1,512x512x1.
Texture: fieryglow2.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: whiteglow.dds: Loading 1 faces(PF_DXT1,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_DXT1,512x512x1.
Texture: whiteglow2.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Parsing script menu.overlay
Texture: menufont.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: logo.dds: Loading 1 faces(PF_DXT5,512x256x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x256x1.
Texture: titlescreen.jpg: Loading 1 faces(PF_R8G8B8,1024x768x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Finished parsing scripts for resource group General
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
OpenALSoundSystem(): initialised OpenAL
OpenAL Vendor: OpenAL Community
OpenAL Version: 1.1
OpenAL Renderer: OpenAL Soft
OpenAl Extensions: AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_LOKI_quadriphonic

AudioInterface(): added ChannelGroup 0
OpenALChannel(): created new channel
SoundSystem(): added Channel 0 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 1 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 2 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 3 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 4 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 5 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 6 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 7 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 8 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 9 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 10 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 11 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 12 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 13 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 14 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 15 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 16 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 17 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 18 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 19 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 20 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 21 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 22 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 23 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 24 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 25 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 26 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 27 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 28 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 29 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 30 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 31 to ChannelGroup
OpenALSoundSystem created.
Using Lua 5.1
ScriptSystem created.
ScriptSystem: Up and running. =)
Added 1 files from "/usr/share/games/funguloids/music" to the playlist.
Added 0 files from "/usr/share/games/funguloids/music" to the playlist.
Going to play '/usr/share/games/funguloids/music/MarylandInMay.ogg'..
OggStream::info
version         0
channels        2
rate (hz)       44100
bitrate upper   0
bitrate nominal 224000
bitrate lower   0
bitrate window  0

vendor Xiph.Org libVorbis I 20050304
   title=Maryland In May
   artist=Teemu Ruokolainen
   date=2007

Loading mushroom1.wav..
loadSound: successfully loaded into sound buffer 144610448
Loading mushroom2.wav..
loadSound: successfully loaded into sound buffer 144041328
Loading leave_base.wav..
loadSound: successfully loaded into sound buffer 144619560
Loading score.wav..
loadSound: successfully loaded into sound buffer 144618784
Loading base_hanging.wav..
loadSound: successfully loaded into sound buffer 144618872
Loading death.wav..
loadSound: successfully loaded into sound buffer 144619048
Loading base_enter.wav..
loadSound: successfully loaded into sound buffer 144041120
Loading flight1.wav..
loadSound: successfully loaded into sound buffer 144031544
Loading flight2.wav..
loadSound: successfully loaded into sound buffer 144031712
Loading flight3.wav..
loadSound: successfully loaded into sound buffer 144032024
Loading flight4.wav..
loadSound: successfully loaded into sound buffer 144032552
Loading flight5.wav..
loadSound: successfully loaded into sound buffer 144032112
Loading flight6.wav..
loadSound: successfully loaded into sound buffer 144032264
Loading flight7.wav..
loadSound: successfully loaded into sound buffer 144032304
Loading flight8.wav..
loadSound: successfully loaded into sound buffer 144033488
Loading flight9.wav..
loadSound: successfully loaded into sound buffer 144033560
Loading flight10.wav..
loadSound: successfully loaded into sound buffer 144032928
Loading flight11.wav..
loadSound: successfully loaded into sound buffer 144033040
Loading flight12.wav..
loadSound: successfully loaded into sound buffer 144033840
Loading whirler.wav..
loadSound: successfully loaded into sound buffer 144033960
Loading change_base.wav..
loadSound: successfully loaded into sound buffer 144034256
Loading menumove.wav..
loadSound: successfully loaded into sound buffer 144034944
Loading menuselect.wav..
loadSound: successfully loaded into sound buffer 144034552
Loading typing.wav..
loadSound: successfully loaded into sound buffer 144034800
Loading balls.wav..
loadSound: successfully loaded into sound buffer 144035216
ObjectSystem created.
WARNING: material Ogre/Compositor/Blur0 has no supportable Techniques and will be blank. Explanation: 
Pass 0: Vertex program Blur0_vs11 cannot be used - not supported.
Pass 0: Vertex program Blur0_vs_glsl cannot be used - not supported.

WARNING: material Ogre/Compositor/Blur0 has no supportable Techniques and will be blank. Explanation: 
Pass 0: Vertex program Blur0_vs11 cannot be used - not supported.
Pass 0: Vertex program Blur0_vs_glsl cannot be used - not supported.

CompositorChain: Compositor Bloom has no supported techniques.
WARNING: material Ogre/Compositor/BlackAndWhite has no supportable Techniques and will be blank. Explanation: 
Pass 0: Fragment program Ogre/Compositor/B&W_FP cannot be used - not supported.

WARNING: material Ogre/Compositor/BlackAndWhite has no supportable Techniques and will be blank. Explanation: 
Pass 0: Fragment program Ogre/Compositor/B&W_FP cannot be used - not supported.

CompositorChain: Compositor B&W has no supported techniques.
Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
Texture: bg2.dds: Loading 1 faces(PF_DXT1,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_DXT1,1024x1024x1.
Mesh: Loading Plane.mesh.
Texture: nebula1.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: nebula2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: nebula3.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Mesh: Loading Asteroid1.mesh.
Gpu program Ogre/BasicVertexPrograms/AmbientOneTexture encountered an error during loading and is thus not supported.
Texture: bump1.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: nm.png: Loading 6 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from multiple Images. Internal format is PF_X8R8G8B8,128x128x1.
Texture: at1.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Mesh: Loading Asteroid3.mesh.
Mesh: Loading Asteroid2.mesh.
Mesh: Loading Mushroom.mesh.
Texture: mushroom_bump.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: mushroom1.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: glow.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: mushroom2.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: mushroom3.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
funguloids: OgreGpuProgram.cpp:621: void Ogre::GpuProgramParameters::_writeRawConstants(size_t, const float*, size_t): Assertion `physicalIndex + count <= mFloatConstants.size()' failed.
(0) : fatal error C9999: *** exception during compilation ***
Cg compiler terminated due to fatal errorAL lib: ALc.c:1302: exit() 1 device(s) and 1 context(s) NOT deleted
AL lib: alSource.c:2291: alcDestroyContext(): 34 Source(s) NOT deleted
AL lib: alBuffer.c:1097: exit() 29 Buffer(s) NOT deleted

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