Package: funguloids Version: 1.06-7 I have the same symptoms on my lenny box but my log looks different. The game loads but exits with a 'fatal error' after pressing any key. gf3 with nvidia driver: nvidia-glx-legacy-96xx 96.43.07-1
01:00.0 VGA compatible controller: nVidia Corporation NV20 [GeForce3 Ti 200] (rev a3) --- System information. --- Architecture: i386 Kernel: Linux 2.6.26-1-686 Debian Release: lenny/sid 900 testing security.debian.org 900 testing mirror.switch.ch 900 testing debian.netcologne.de 500 stable mirror.switch.ch --- Package information. --- Depends (Version) | Installed ================================================-+-=============== libalut0 (>= 1.1.0-1) | 1.1.0-2 libc6 (>= 2.7-1) | 2.7-13 libgcc1 (>= 1:4.1.1) | 1:4.3.2-1 liblua5.1-0 | 5.1.3-1 libmad0 (>= 0.15.1b-3) | 0.15.1b-3 libogg0 (>= 1.0rc3) | 1.1.3-4 libogremain-1.4.9 | 1.4.9.dfsg1-1 libois1 | 0.99+1.0rc1-2.1 libopenal1 (>= 1:1.4.272) | 1:1.4.272-2 libstdc++6 (>= 4.2.1) | 4.3.2-1 libvorbis0a (>= 1.1.2) | 1.2.0.dfsg-3.1 libvorbisenc2 (>= 1.1.2) | 1.2.0.dfsg-3.1 libvorbisfile3 (>= 1.1.2) | 1.2.0.dfsg-3.1 ogre-plugins-cgprogrammanager | 1.4.9-1
Creating resource group General Creating resource group Internal Creating resource group Autodetect SceneManagerFactory for type 'DefaultSceneManager' registered. Registering ResourceManager for type Material Registering ResourceManager for type Mesh Registering ResourceManager for type Skeleton MovableObjectFactory for type 'ParticleSystem' registered. OverlayElementFactory for type Panel registered. OverlayElementFactory for type BorderPanel registered. OverlayElementFactory for type TextArea registered. Registering ResourceManager for type Font ArchiveFactory for archive type FileSystem registered. ArchiveFactory for archive type Zip registered. FreeImage version: 3.10.0 This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2 DDS codec registering Registering ResourceManager for type HighLevelGpuProgram Registering ResourceManager for type Compositor MovableObjectFactory for type 'Entity' registered. MovableObjectFactory for type 'Light' registered. MovableObjectFactory for type 'BillboardSet' registered. MovableObjectFactory for type 'ManualObject' registered. MovableObjectFactory for type 'BillboardChain' registered. MovableObjectFactory for type 'RibbonTrail' registered. Loading library /usr/lib/OGRE/RenderSystem_GL.so Installing plugin: GL RenderSystem OpenGL Rendering Subsystem created. Plugin successfully installed Loading library /usr/lib/OGRE/Plugin_ParticleFX.so Installing plugin: ParticleFX Particle Emitter Type 'Point' registered Particle Emitter Type 'Box' registered Particle Emitter Type 'Ellipsoid' registered Particle Emitter Type 'Cylinder' registered Particle Emitter Type 'Ring' registered Particle Emitter Type 'HollowEllipsoid' registered Particle Affector Type 'LinearForce' registered Particle Affector Type 'ColourFader' registered Particle Affector Type 'ColourFader2' registered Particle Affector Type 'ColourImage' registered Particle Affector Type 'ColourInterpolator' registered Particle Affector Type 'Scaler' registered Particle Affector Type 'Rotator' registered Particle Affector Type 'DirectionRandomiser' registered Particle Affector Type 'DeflectorPlane' registered Plugin successfully installed Loading library /usr/lib/OGRE/Plugin_BSPSceneManager.so Installing plugin: BSP Scene Manager Plugin successfully installed Loading library /usr/lib/OGRE/Plugin_OctreeSceneManager.so Installing plugin: Octree & Terrain Scene Manager Plugin successfully installed Loading library /usr/lib/OGRE/Plugin_EXRCodec.so EXRCodec initialised Loading library /usr/lib/OGRE/Plugin_CgProgramManager.so Installing plugin: Cg Program Manager Plugin successfully installed *-*-* OGRE Initialising *-*-* Version 1.4.9 (Eihort) ArchiveFactory for archive type MPK registered. Creating resource group Bootstrap Added resource location '/usr/share/games/funguloids/bootstrap.mpk' of type 'MPK' to resource group 'Bootstrap' Added resource location '/usr/share/games/funguloids/music' of type 'FileSystem' to resource group 'General' Added resource location '/usr/share/games/funguloids/icon' of type 'FileSystem' to resource group 'General' Added resource location '/usr/share/games/funguloids/funguloids.mpk' of type 'MPK' to resource group 'General' CPU Identifier & Features ------------------------- * CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 1.80GHz * SSE: yes * SSE2: yes * SSE3: no * MMX: yes * MMXEXT: yes * 3DNOW: no * 3DNOWEXT: no * CMOV: yes * TSC: yes * FPU: yes * PRO: no * HT: yes ------------------------- ****************************** *** Starting GLX Subsystem *** ****************************** GLRenderSystem::createRenderWindow "Those Funny Funguloids!", 1024x768 fullscreen miscParams: FSAA=0 title=Those Funny Funguloids! GLXWindow::create Parsing miscParams GLXWindow::create -- Entering full screen mode GLXWindow::create -- Best visual is 35 GL_VERSION = 1.5.8 NVIDIA 96.43.07 GL_VENDOR = NVIDIA Corporation GL_RENDERER = GeForce3/AGP/SSE2 GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum *************************** *** GL Renderer Started *** *************************** Registering ResourceManager for type GpuProgram GL: Using PBuffers for rendering to textures RenderSystem capabilities ------------------------- * Hardware generation of mipmaps: yes * Texture blending: yes * Anisotropic texture filtering: yes * Dot product texture operation: yes * Cube mapping: yes * Hardware stencil buffer: yes - Stencil depth: 8 - Two sided stencil support: no - Wrap stencil values: yes * Hardware vertex / index buffers: yes * Vertex programs: yes - Max vertex program version: arbvp1 * Fragment programs: yes - Max fragment program version: fp20 * Texture Compression: yes - DXT: yes - VTC: yes * Scissor Rectangle: yes * Hardware Occlusion Query: yes * User clip planes: yes * VET_UBYTE4 vertex element type: yes * Infinite far plane projection: yes * Hardware render-to-texture: yes * Floating point textures: no * Non-power-of-two textures: no * Volume textures: yes * Multiple Render Targets: 1 * Point Sprites: yes * Extended point parameters: yes * Max Point Size: 63.375 * Vertex texture fetch: no Registering ResourceManager for type Texture ResourceBackgroundQueue - threading disabled Particle Renderer Type 'billboard' registered SceneManagerFactory for type 'BspSceneManager' registered. Registering ResourceManager for type BspLevel SceneManagerFactory for type 'OctreeSceneManager' registered. SceneManagerFactory for type 'TerrainSceneManager' registered. Creating viewport on target 'Those Funny Funguloids!', rendering from camera 'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 Parsing scripts for resource group Autodetect Finished parsing scripts for resource group Autodetect Parsing scripts for resource group Bootstrap Parsing script OgreCore.material Parsing script Vera.fontdef Parsing script OgreDebugPanel.overlay Texture: Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. Texture: Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Texture: Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. Font VeraBoldusing texture size 512x512 Info: Freetype returned null for character 160 in font VeraBold Texture: VeraBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. Finished parsing scripts for resource group Bootstrap Parsing scripts for resource group General Parsing script Examples.program Parsing script StdQuad_vp.program Parsing script BlackAndWhite.material Parsing script Bloom.material Parsing script display.material Parsing script effect.material Parsing script materials.material Parsing script particles.material Parsing script blackandwhite.compositor Parsing script bloom.compositor Parsing script menufont.fontdef Parsing script base.particle Parsing script blackhole.particle Parsing script mushroom.particle Parsing script player.particle Parsing script whirler.particle Parsing script wormball.particle Parsing script display.overlay Texture: PanelBorder_Center.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. Texture: PanelBorder.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Font Verausing texture size 512x512 Info: Freetype returned null for character 160 in font Vera Texture: VeraTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. Font VeraBoldItalicusing texture size 512x512 Info: Freetype returned null for character 160 in font VeraBoldItalic Texture: VeraBoldItalicTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. Font VeraItalicusing texture size 512x512 Info: Freetype returned null for character 160 in font VeraItalic Texture: VeraItalicTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. Parsing script effect.overlay Texture: fieryglow.dds: Loading 1 faces(PF_DXT1,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_DXT1,512x512x1. Texture: fieryglow2.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: whiteglow.dds: Loading 1 faces(PF_DXT1,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_DXT1,512x512x1. Texture: whiteglow2.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Parsing script menu.overlay Texture: menufont.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. Texture: logo.dds: Loading 1 faces(PF_DXT5,512x256x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x256x1. Texture: titlescreen.jpg: Loading 1 faces(PF_R8G8B8,1024x768x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. Finished parsing scripts for resource group General Parsing scripts for resource group Internal Finished parsing scripts for resource group Internal OpenALSoundSystem(): initialised OpenAL OpenAL Vendor: OpenAL Community OpenAL Version: 1.1 OpenAL Renderer: OpenAL Soft OpenAl Extensions: AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_LOKI_quadriphonic AudioInterface(): added ChannelGroup 0 OpenALChannel(): created new channel SoundSystem(): added Channel 0 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 1 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 2 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 3 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 4 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 5 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 6 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 7 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 8 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 9 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 10 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 11 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 12 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 13 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 14 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 15 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 16 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 17 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 18 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 19 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 20 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 21 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 22 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 23 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 24 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 25 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 26 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 27 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 28 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 29 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 30 to ChannelGroup OpenALChannel(): created new channel SoundSystem(): added Channel 31 to ChannelGroup OpenALSoundSystem created. Using Lua 5.1 ScriptSystem created. ScriptSystem: Up and running. =) Added 1 files from "/usr/share/games/funguloids/music" to the playlist. Added 0 files from "/usr/share/games/funguloids/music" to the playlist. Going to play '/usr/share/games/funguloids/music/MarylandInMay.ogg'.. OggStream::info version 0 channels 2 rate (hz) 44100 bitrate upper 0 bitrate nominal 224000 bitrate lower 0 bitrate window 0 vendor Xiph.Org libVorbis I 20050304 title=Maryland In May artist=Teemu Ruokolainen date=2007 Loading mushroom1.wav.. loadSound: successfully loaded into sound buffer 144610448 Loading mushroom2.wav.. loadSound: successfully loaded into sound buffer 144041328 Loading leave_base.wav.. loadSound: successfully loaded into sound buffer 144619560 Loading score.wav.. loadSound: successfully loaded into sound buffer 144618784 Loading base_hanging.wav.. loadSound: successfully loaded into sound buffer 144618872 Loading death.wav.. loadSound: successfully loaded into sound buffer 144619048 Loading base_enter.wav.. loadSound: successfully loaded into sound buffer 144041120 Loading flight1.wav.. loadSound: successfully loaded into sound buffer 144031544 Loading flight2.wav.. loadSound: successfully loaded into sound buffer 144031712 Loading flight3.wav.. loadSound: successfully loaded into sound buffer 144032024 Loading flight4.wav.. loadSound: successfully loaded into sound buffer 144032552 Loading flight5.wav.. loadSound: successfully loaded into sound buffer 144032112 Loading flight6.wav.. loadSound: successfully loaded into sound buffer 144032264 Loading flight7.wav.. loadSound: successfully loaded into sound buffer 144032304 Loading flight8.wav.. loadSound: successfully loaded into sound buffer 144033488 Loading flight9.wav.. loadSound: successfully loaded into sound buffer 144033560 Loading flight10.wav.. loadSound: successfully loaded into sound buffer 144032928 Loading flight11.wav.. loadSound: successfully loaded into sound buffer 144033040 Loading flight12.wav.. loadSound: successfully loaded into sound buffer 144033840 Loading whirler.wav.. loadSound: successfully loaded into sound buffer 144033960 Loading change_base.wav.. loadSound: successfully loaded into sound buffer 144034256 Loading menumove.wav.. loadSound: successfully loaded into sound buffer 144034944 Loading menuselect.wav.. loadSound: successfully loaded into sound buffer 144034552 Loading typing.wav.. loadSound: successfully loaded into sound buffer 144034800 Loading balls.wav.. loadSound: successfully loaded into sound buffer 144035216 ObjectSystem created. WARNING: material Ogre/Compositor/Blur0 has no supportable Techniques and will be blank. Explanation: Pass 0: Vertex program Blur0_vs11 cannot be used - not supported. Pass 0: Vertex program Blur0_vs_glsl cannot be used - not supported. WARNING: material Ogre/Compositor/Blur0 has no supportable Techniques and will be blank. Explanation: Pass 0: Vertex program Blur0_vs11 cannot be used - not supported. Pass 0: Vertex program Blur0_vs_glsl cannot be used - not supported. CompositorChain: Compositor Bloom has no supported techniques. WARNING: material Ogre/Compositor/BlackAndWhite has no supportable Techniques and will be blank. Explanation: Pass 0: Fragment program Ogre/Compositor/B&W_FP cannot be used - not supported. WARNING: material Ogre/Compositor/BlackAndWhite has no supportable Techniques and will be blank. Explanation: Pass 0: Fragment program Ogre/Compositor/B&W_FP cannot be used - not supported. CompositorChain: Compositor B&W has no supported techniques. Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. Texture: bg2.dds: Loading 1 faces(PF_DXT1,1024x1024x1) with 5 hardware generated mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. Mesh: Loading Plane.mesh. Texture: nebula1.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Texture: nebula2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Texture: nebula3.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. Mesh: Loading Asteroid1.mesh. Gpu program Ogre/BasicVertexPrograms/AmbientOneTexture encountered an error during loading and is thus not supported. Texture: bump1.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: nm.png: Loading 6 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from multiple Images. Internal format is PF_X8R8G8B8,128x128x1. Texture: at1.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Mesh: Loading Asteroid3.mesh. Mesh: Loading Asteroid2.mesh. Mesh: Loading Mushroom.mesh. Texture: mushroom_bump.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: mushroom1.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: glow.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: mushroom2.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. Texture: mushroom3.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. funguloids: OgreGpuProgram.cpp:621: void Ogre::GpuProgramParameters::_writeRawConstants(size_t, const float*, size_t): Assertion `physicalIndex + count <= mFloatConstants.size()' failed. (0) : fatal error C9999: *** exception during compilation *** Cg compiler terminated due to fatal errorAL lib: ALc.c:1302: exit() 1 device(s) and 1 context(s) NOT deleted AL lib: alSource.c:2291: alcDestroyContext(): 34 Source(s) NOT deleted AL lib: alBuffer.c:1097: exit() 29 Buffer(s) NOT deleted
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