Package: libsvga1
Version: 1:1.4.3-27
Followup-For: Bug #173916

All of the below with 'chipset FBDev' in the configuration file,
using nvidiafb driver.

When starting zgv in selector mode, the colors sometimes are distorted.
This usually can be corrected by hitting ^L.
When I try to look at the full sized image, it is barely recognizable,
the colors are distorted along with the resolution.
Changing the resolution mode with '[' and ']' doesn't change the
distortion to the image.
It seems to be in 'Piet Mondrian' mode.  :-)

When I try playing a video with mplayer it plays, but the
it resembles an problem I had with w3m running in frame buffer
with the resolution set too low, the color were distorted but
the resolution seemed fine. (perhaps someone can correct my technique
or terminology.)
I've tried several settings of the frame buffer with fbset,
but the problem always seems to be there.
In this case, the video resembled a photographic solarization effect.

A build I made of seejpeg (not a debian package, but I'm mentioning this
since it provides possible clues to the problem), usually seems ok,
but some images are clipped not showing the bottom, and a few had weird
a weird 'time step' effect (think Marcel Duchamps "Nude Descending a 
Staircase").

-- System Information:
Debian Release: lenny/sid
  APT prefers testing
  APT policy: (990, 'testing'), (50, 'unstable')
Architecture: i386 (i686)

Kernel: Linux 2.6.26-1-686 (SMP w/1 CPU core)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages libsvga1 depends on:
ii  libc6                         2.7-13     GNU C Library: Shared libraries
ii  libx86-1                      1.1+ds1-2  x86 real-mode library

libsvga1 recommends no packages.

libsvga1 suggests no packages.

-- no debconf information



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