Package: wound-up
Version: 1.0.2-1
Severity: normal

 When I play with the kbd, instead of clicking over on the icons to
select what to build, my instinct is sometimes to press esc instead of
clicking right mouse or whatever if I decide I don't want to build
what I currently have selected.  Of course, this exits the level with
NO PROMPT or warning, losing all the work you did.  Besides hitting it
on purpose by reflex, esc is near most of the keys you'll use all the
time (1-4, q/w.)  So yeah, worst key binding I've ever seen in a game.

 Even if quit was moved to another key, it would still need a prompt,
since levels are long.

 Other than that huge frustration, this is a very fun game.

-- System Information:
Debian Release: 5.0
  APT prefers testing
  APT policy: (900, 'testing'), (490, 'unstable')
Architecture: i386 (i686)

Kernel: Linux 2.6.26-1-686 (SMP w/1 CPU core)
Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968)
Shell: /bin/sh linked to /bin/bash

Versions of packages wound-up depends on:
ii  python                  2.5.2-3          An interactive high-level object-o
ii  python-opengl           3.0.0~b6-3       Python bindings to OpenGL
ii  python-pygame           1.7.1release-4.2 SDL bindings for games development
ii  python-support          0.8.4            automated rebuilding support for P

wound-up recommends no packages.

wound-up suggests no packages.

-- no debconf information



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