Package: wesnoth-httt Version: 0.9.2-1 Followup-For: Bug #314676 Hello,
I get the same error when I start the Hasty Alliances scenario in the Heir to the Throne campaign. I have attached the savegame so that you can reproduce. [EMAIL PROTECTED]:~$ wesnoth Battle for Wesnoth v0.9.2 Started on Wed Jun 22 22:47:22 2005 started game: 2803345166 open /dev/sequencer: No such file or directory Checking video mode: 1024x768x16... 16 setting mode to 1024x768x16 locale could not be determined; defaulting to system locale found valid cache at '/home/joe/.wesnoth/cache/game.cfg-cache-v0.9.2-MEDIUM-NORMAL' using it started music 1491623202 showing title screen... 1491623208 Loading tips of day title screen returned result found valid cache at '/home/joe/.wesnoth/cache/game.cfg-cache-v0.9.2-CAMPAIGN_HEIR_TO_THE_THRONE-MEDIUM-NORMAL' using it scenario: 'Hasty_Alliance' has snapshot: no skipping... error display: could not open image '' error engine: player not found! error engine: player not found! error engine: player not found! error engine: player not found! wesnoth: pathfind.cpp:149: paths::route a_star_search(const gamemap::location&,const gamemap::location&, double, const cost_calculator*, unsigned int, unsigned int, const std::set<gamemap::location, std::less<gamemap::location>, std::allocator<gamemap::location> >*): Assertion `src.valid(parWidth, parHeight)' failed. Aborted -- System Information: Debian Release: 3.1 APT prefers testing APT policy: (500, 'testing') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.8-2-686 Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Versions of packages wesnoth-httt depends on: ii wesnoth 0.9.2-1 fantasy turn-based strategy game -- no debconf information
Hasty_Alliance
Description: video/unknown