Hello Remi,

A long while ago you reported that FluidSynth had memory leaks when
loading/unloading a soundfont, and that it was probably fixed in 1.0.8.
Now 1.0.8 has been out there for a while and 1.0.9 is on its way out in
unstable.

I'm trying to reproduce it in 1.0.9 and while loading/unloading a large
soundfont results in some additional memory usage, that seems to level
out after a while, so it could just be an effect of memory fragmentation.

Could you please try 1.0.8 or 1.0.9 too see if the problem is actually
fixed or whether it persists? Thank you!

Regards,
  David Henningsson



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