> Any thoughts on how to move forward from here? I've just been playing with the various options in the S2_2 development code (soon to become 2.2.3). I haven't checked 2.2.2; there have been some tweaks in this area since then.
The smallest window I was able to achieve was about 789x557 (but that doesn't include window furniture, e.g. title bar). That was with the following combination of options: "Arrange widgets for small displays" set "Merge the message notebook and the map notebook" set "Split bottom notebook area" *not* set This was on a big desktop system with no attempt made to optimise font sizes, etc, so perhaps it could be made even smaller. And I've actually played Freeciv (single-player) in reasonable comfort on an Eee 901 (1024x600) -- this was trunk code, but I don't think it's significantly different in this regard. With regards to the GNOME panels, we run with a single panel vertically down the left of the screen; it's quite usable and makes a surprising amount of difference. I think we're probably reaching the limits of what's possible here; we seem to be more or less below 800x600, and 640x480 looks pretty hopeless (sorry Eee 701 users). It's certainly a lot better than it was. Any point in keeping this bug open? -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org