Package: qonk Version: 0.3.1-1 Severity: grave Hi,
the cursor in the game moves much slower than the actual mouse in X. In window mode that means the mouse leaves the window long before the in game cursor has traversed the window and not all of the solar system is reachable. In full screen mode it means the mouse has to be moved a distance many times my mousepad to traverse the full screen. MfG Goswin -- System Information: Debian Release: lenny/sid APT prefers unstable APT policy: (500, 'unstable') Architecture: amd64 (x86_64) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.25-kvm Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968) Versions of packages qonk depends on: ii libc6 2.7-10 GNU C Library: Shared libraries ii libgcc1 1:4.3.0-3 GCC support library ii libsdl-gfx1.2-4 2.0.13-4 drawing and graphical effects exte ii libsdl-image1.2 1.2.6-3 image loading library for Simple D ii libsdl-ttf2.0-0 2.0.9-1 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.13-2 Simple DirectMedia Layer ii libstdc++6 4.3.0-3 The GNU Standard C++ Library v3 ii ttf-dejavu 2.24-2 Metapackage to pull in ttf-dejavu- qonk recommends no packages. -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]