I've had no luck in tracking down any of those licences.
The current code in SVN now silently ignores any music files not
present on disk so it could be distributed without music, if the music
were split out of the kq-data package. However the current game-play
is in flux somewhat and is probably not suitable for a release. So I
suggest that we don't try to have KQ put back into the Debian
distribution for a little while

Pete

On Sun, Aug 15, 2010 at 11:17 AM, Kalle Olavi Niemitalo <k...@iki.fi> wrote:
> The kq and kq-data packages were removed from Debian because of
> the unlicensed music: http://bugs.debian.org/575739
>
> Meanwhile, the upstream KQ developers are tracking the music
> licenses in their wiki.  So far, the composer of aa_arofl.xm has
> granted permission to distribute that file but not to modify it.
> It seems likely that the game will not be able to reenter Debian
> until all the music is replaced or made optional.
> http://sourceforge.net/apps/mediawiki/kqlives/index.php?title=Music_Licences
>



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