Your message dated Mon, 29 Apr 2013 02:37:33 +0200
with message-id 
<cabcawc0f+tots2x-autqi1bex7psqhspaxboi6mky9yksb3...@mail.gmail.com>
and subject line Re: Bug#706333: sweethome3d: Walls or Rooms don't appear
has caused the Debian Bug report #706333,
regarding sweethome3d: Walls or Rooms don't appear
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
706333: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=706333
Debian Bug Tracking System
Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Package: sweethome3d
Version: 4.0+dfsg-1
Severity: grave
Justification: renders package unusable

Dear Maintainer,

When trying to draw a new wall or a room, they appear in both 2D and 3D views 
when drawing the first lines, but disappear as soon as I dou ble-click, click 
or press Escape.

Thanks.

-- System Information:
Debian Release: 7.0
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'testing')
Architecture: amd64 (x86_64)

Kernel: Linux 3.2.0-4-rt-amd64 (SMP w/2 CPU cores; PREEMPT)
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages sweethome3d depends on:
ii  default-jre [java6-runtime]     1:1.6-47
ii  icedtea-netx-common             1.3.1-3
ii  java-wrappers                   0.1.25
ii  java3ds-fileloader              1.2+dfsg-1
ii  libbatik-java                   1.7+dfsg-3
ii  libfreehep-graphicsio-svg-java  2.1.1-3
ii  libitext-java                   2.1.7-4
ii  libjava3d-java                  1.5.2+dfsg-8
ii  libsunflow-java                 0.07.2.svn396+dfsg-9
ii  openjdk-6-jre [java6-runtime]   6b27-1.12.4-1

Versions of packages sweethome3d recommends:
ii  sweethome3d-furniture  1.2.2-1

sweethome3d suggests no packages.

-- no debconf information

--- End Message ---
--- Begin Message ---
Control: severity -1 normal

Not a bug.

New wall: click on the start point, then click on the final point. Is
final point a corner between walls? Keep clicking to draw next walls.
Yes, escape key removes wall since the last click.

New room: by clicking you draw the room surface, room perimeter. When
closed, double-clicking on it will draw its walls.

[source: "Create rooms tip" window that appears if you select "Create rooms"]

--- End Message ---

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