Package: openmw
Version: 0.41.0-1
Severity: serious
Justification: fails to build from source (but built successfully in the past)

Hi,

openmw FTBFS on armhf, but built there previously:

https://buildd.debian.org/status/fetch.php?pkg=openmw&arch=armhf&ver=0.41.0-1&stamp=1482596646

[  8%] Building CXX object 
components/CMakeFiles/components.dir/sceneutil/lightmanager.cpp.o
cd /«PKGBUILDDIR»/build/components && /usr/bin/c++   
-DGLOBAL_CONFIG_PATH=\"/etc\" -DGLOBAL_DATA_PATH=\"/usr/share/games\" 
-DQT_CORE_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_NO_DEBUG -DQT_OPENGL_LIB 
-DTIXML_USE_STL -D__STDC_CONSTANT_MACROS -I/«PKGBUILDDIR»/. -isystem 
/usr/include/SDL2 -isystem /usr/include/MYGUI -isystem /usr/include/AL -isystem 
/usr/include/bullet -isystem /usr/include/qt4 -isystem 
/usr/include/qt4/QtOpenGL -isystem /usr/include/qt4/QtGui -isystem 
/usr/include/qt4/QtNetwork -isystem /usr/include/qt4/QtCore 
-I/«PKGBUILDDIR»/build/components  -g -O2 -fdebug-prefix-map=/«PKGBUILDDIR»=. 
-fstack-protector-strong -Wformat -Werror=format-security -Wdate-time 
-D_FORTIFY_SOURCE=2 -Wdate-time -D_FORTIFY_SOURCE=2 -Wall -Wextra -Wundef 
-Wno-unused-parameter -std=c++98 -pedantic -Wno-long-long 
-Wno-unused-but-set-parameter -O2 -g -DNDEBUG   -o 
CMakeFiles/components.dir/sceneutil/lightmanager.cpp.o -c 
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp: In member function 'void 
SceneUtil::LightStateAttribute::applyLight(GLenum, const osg::Light*) const':
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:61:34: error: 'GL_AMBIENT' 
was not declared in this scope
             glLightfv( lightNum, GL_AMBIENT,               
light->getAmbient().ptr() );
                                  ^~~~~~~~~~
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:61:86: error: 'glLightfv' 
was not declared in this scope
             glLightfv( lightNum, GL_AMBIENT,               
light->getAmbient().ptr() );
                                                                                
      ^
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:62:34: error: 'GL_DIFFUSE' 
was not declared in this scope
             glLightfv( lightNum, GL_DIFFUSE,               
light->getDiffuse().ptr() );
                                  ^~~~~~~~~~
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:63:34: error: 
'GL_SPECULAR' was not declared in this scope
             glLightfv( lightNum, GL_SPECULAR,              
light->getSpecular().ptr() );
                                  ^~~~~~~~~~~
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:64:34: error: 
'GL_POSITION' was not declared in this scope
             glLightfv( lightNum, GL_POSITION,              
light->getPosition().ptr() );
                                  ^~~~~~~~~~~
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:70:34: error: 
'GL_CONSTANT_ATTENUATION' was not declared in this scope
             glLightf ( lightNum, GL_CONSTANT_ATTENUATION,  
light->getConstantAttenuation() );
                                  ^~~~~~~~~~~~~~~~~~~~~~~
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:70:92: error: 'glLightf' 
was not declared in this scope
             glLightf ( lightNum, GL_CONSTANT_ATTENUATION,  
light->getConstantAttenuation() );
                                                                                
            ^
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:71:34: error: 
'GL_LINEAR_ATTENUATION' was not declared in this scope
             glLightf ( lightNum, GL_LINEAR_ATTENUATION,    
light->getLinearAttenuation() );
                                  ^~~~~~~~~~~~~~~~~~~~~
/«PKGBUILDDIR»/components/sceneutil/lightmanager.cpp:72:34: error: 
'GL_QUADRATIC_ATTENUATION' was not declared in this scope
             glLightf ( lightNum, GL_QUADRATIC_ATTENUATION, 
light->getQuadraticAttenuation() );
                                  ^~~~~~~~~~~~~~~~~~~~~~~~
components/CMakeFiles/components.dir/build.make:769: recipe for target 
'components/CMakeFiles/components.dir/sceneutil/lightmanager.cpp.o' failed
make[3]: *** 
[components/CMakeFiles/components.dir/sceneutil/lightmanager.cpp.o] Error 1


Andreas

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