On Fri, Sep 29, 2017 at 07:21:42AM +0200, Dominik Kupschke wrote::
> This issue affects all of my steam games (> 100), so the migration of the 
> packet to testing could be bad for a lot of people.

Could it be a problem with Steam runtime? Their bundling is known to be messy, 
like conflicting libstdc++ which clashes with
libgl1-mesa-dri (radeonsi_dri.so is using libstdc++, and if Steam runtime 
bundles it, it can easily break C++ ABI compatibility). Similar stuff can
happen to other libraries.

Basically, can you run any game without Steam runtime? Try some of the same 
games from GOG, which come without Steam runtime,
or figure out how to run such game directly without Steam client and full 
runtime LD_LIBRARY_PATH. Since you you saying a lot
of games are broken in the similar way, it's very likely Steam runtime is the 
culprit. If that is indeed the case, it's not really
Mesa's or Debian's problem, and Steam runtime itself needs fixing.

Regards,
Hillel Lubman.

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