: Mittwoch, 10. Mai 2006 12:44 : Tommaso Moroni : Re: Bug#366181: knights: Can't play against AI (gnuchess, sjeng, crafty)
| On Tue, May 09, 2006 at 03:03:01PM +0200, Victor-Philipp Busch wrote: | > | When knights seems to be stuck, does the CPU is at 100%? | > | > No, this is not the problem. After 1.e4 (5-Min-Blitz) gnuchess don't | > know what he should move :( | | On my PC (an Athlon-XP 2400+), after 1.e4, gnuchess moves after 58 seconds | with difficulty set to max, or after 2 seconds with difficulty set to min. | | > | This is my case, and this means that it is currently computing the next | > | move. To see if it is also your case, try to set the difficulty level | > | of the chess engine to easy: it should do the next move in a few | > | seconds (depending on your CPU power). | > | > How can I set the level of the chess engine with the knights-frontend? | | File -> New Match, then click on "Computer" radio button, where you can | choose the chess engine and the player strength. | | Regards, Ah, it works if the programms play on an easy player stregth.
pgpONtCI68OqA.pgp
Description: PGP signature