package frogatto tag 1010804 - patch tag 1010804 + helpneeded thanks Hello,
I confirm that the package is not building without this patch, and that the build proceeds with this patch. But the problem is that the code is segfaulting systematically when I build the package with this patch. The failure occures everytime I get out of the house, at the very beginning of the game (all settings default). At first I thought it was unrelated, but the valgrind trace is the following: ==549940== Jump to the invalid address stated on the next line ==549940== at 0x0: ??? ==549940== by 0x5B62C4: water::draw_area(water::area const&, int, int, int, int) const (water.cpp:169) ==549940== by 0x5B6705: water::draw(int, int, int, int) const (water.cpp:125) ==549940== by 0x451763: level::draw(int, int, int, int) const (level.cpp:1930) ==549940== by 0x2FC8C9: render_scene(level const&, screen_position&, entity const*, bool) (draw_scene.cpp:358) ==549940== by 0x48753B: level_runner::play_cycle() (level_runner.cpp:1410) ==549940== by 0x488B33: level_runner::play_level() (level_runner.cpp:713) ==549940== by 0x1E341E: main (main.cpp:830) ==549940== Address 0x0 is not stack'd, malloc'd or (recently) free'd ==549940== ==549940== ==549940== Process terminating with default action of signal 11 (SIGSEGV) ==549940== at 0x4DED07F: raise (raise.c:45) ==549940== by 0x4DED1FF: ??? (in /usr/lib/x86_64-linux-gnu/libpthread-2.33.so) And the line pointed is the following: #if defined(TARGET_OS_HARMATTAN) || defined(TARGET_PANDORA) || defined(TARGET_TEGRA) || defined(TARGET_BLACKBERRY) if (glBlendEquationOES) { glBlendEquationOES(GL_FUNC_REVERSE_SUBTRACT_OES); } #elif defined(GL_OES_blend_subtract) glBlendEquationOES(GL_FUNC_REVERSE_SUBTRACT_OES); <-- HERE! THIS IS LINE 169 #elif defined(USE_GLES2) glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); #else if(GLEW_EXT_blend_equation_separate && (GLEW_ARB_imaging || GLEW_VERSION_1_4)) { glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); } else { const int max_color = std::max(water_color[0], std::max(water_color[1], water_color[2])); water_color[0] = (max_color - water_color[0])/8; water_color[1] = (max_color - water_color[1])/8; water_color[2] = (max_color - water_color[2])/8; } #endif So I feel bad about applying the patch and uploading the package to the archive. Any help is welcomed. The package is uptodate on salsa. Mt
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