The only other possibility not yet proposed (?) would be to split the packages file by section.
base-packages games-packages x11-packages net-packages Then a server that just doesn't do x11 or doesn't go games has no need to keep up with available x11 or games packages. [EMAIL PROTECTED] punki.fi To: debian-devel@lists.debian.org (Sami cc: (bcc: Vince Mulhollon/Brookfield/Norlight) Haahtinen) Fax to: Subject: Re: package pool and big Packages.gz file 01/04/2001 03:01 PM On Fri, Jan 05, 2001 at 03:02:15AM +0800, zhaoway wrote: > my proposal to resolve big Packages.gz is through package > pool system. > > add 36 or so new debian package, namely, > > [a-zA-Z0-1]-packages-gz_date_all.deb > > contents of each is quite obvious. ;-) > and a virtual unstable-packages-gz depends on all of them. finished. > > apt-get update should deal with it.... how about diffs bethween dinstall runs?.. packages-010102-010103.gz packages-010103-010104.gz packages.gz apt would download the changes after the last update, and merge these to the package file, if the file gets corrupted, it would attempt to do a full update. This wouldn't be a big difference in the load that the master-ftp has to handle, atleast when some 7 of these would be stored at maximum. Regards, Sami Haahtinen -- every nerd knows how to enjoy the little things of life, like: rm -rf windows -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]