On Wed, 2002-04-03 at 03:14, Anthony Towns wrote: > The easiest solution is probably to add a Conflicts: line to libsmpeg0 > against all the packages that used to Depend: on it in potato, which seems > to be: > > Conflicts: libsmpeg-dev (<= 0.3.5-1), smpeg-gtv (<= 0.3.5-1), > smpeg-plaympeg (<= 0.3.5-1)
Indeed: it seems the set of packages which actually used smpeg in potato was very small (in fact all were generated from the smpeg source package). No games will break, and only user-compiled packages will need a recompile. Given the other restrictions placed upon us by the freeze I consider this acceptable (though not optimal). -- Joe Drew <[EMAIL PROTECTED]> <[EMAIL PROTECTED]> Please encrypt email sent to me. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]