Josselin Mouette wrote:
> Maybe we have to find a way to prevent the game from working on the
> developers' machines.
> Does anyone mind my adding a conflict with debhelper (and maybe
> libc6-dev) ?

Actually, since both frozen-bubble and debhelper (and most of dpk-dev)
are written in perl, I've been cooking up a little debian development,
um, IDE. Details eventually.

-- 
see shy jo


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