Josselin Mouette wrote: > Maybe we have to find a way to prevent the game from working on the > developers' machines. > Does anyone mind my adding a conflict with debhelper (and maybe > libc6-dev) ?
Actually, since both frozen-bubble and debhelper (and most of dpk-dev) are written in perl, I've been cooking up a little debian development, um, IDE. Details eventually. -- see shy jo -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]