Hi, (please keep in me Cc:, I'm not on the list)
The 'ballz' package (platform/puzzle game) requires a few changes in the build system to avoid using the builtin copy of 'chichan' (GUI toolkit for games) I checked autotools-dev and decided to implement a solution that re-run the autotools suite through 'autoreconf' at build time. The drawback is that the working directory is modified, and it's not possible to revert those changes in the 'clean target'. As such it's easy to build the package twice, forget about that drawback, and generate a huge diff.gz. This is especially dirty since I'm supposed to use quilt only for this package. It was suggested to run 'autoreconf' manually and convert this to a static patch. But this miss the point of regenerating the build system at package build time (keeping config.* files up-to-date, etc.) What kind of elegant solution would you recommend? :) Thanks, -- Sylvain -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]