On Tue, 2008-12-02 at 00:08 +0100, Goswin von Brederlow wrote: > Christian Perrier <[EMAIL PROTECTED]> writes: > > > Quoting Magnus Holmgren ([EMAIL PROTECTED]): > >> Game executables should be installed in /usr/games, but what about game > >> servers that are designed to be long-running (in contrast to ones that > >> just > >> manage a single game) and to run as a system daemon, and doesn't work if > >> executed by an ordinary user? I don't think either Policy or the FHS > >> mentions > >> this explicitly, possibly because there are very few such executables. > > > > > > #506811, right? > > > > Looking quickly at the existing ones, it seems that most of them do > > not have the server executables placed in /usr/games..... > > > > Whatever the answer is, I don't really see #506811 as an RC bug. The > > user was misusing the package as he is not launching the game server > > the way it is intended to be launched. > > > > So, whatever the answer to your question is, the bug should IMHO be > > closed. > > > > Maybe another can be opened for moving the binary to /usr/sbin, > > depending on what this discussion gives.... > > Why should the server be in roots path? Games should never be run as > root. [...]
This is just as true for many other network servers, but by convention they live in /usr/sbin. Ben. -- Ben Hutchings Klipstein's 4th Law of Prototyping and Production: A fail-safe circuit will destroy others.
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