Hey all, Available online is a game server called craftbukkit. It is effectively an LGPL rewrite of the closed source Minecraft server. It is widely used to run game servers, and I feel many users would benefit from a package containing the builds pre-setup to run correctly. (As it stands, server installation can be tricky for those not knowledgeable in Java.)
This is all well and good, but the issue comes here: The software is currently under development and unreleased. That being said, its developer builds are still very stable. However, given such a large game (feature/game-play possibility wise), quite a few bugs do crop up. These bugs are inherently issues with the game/gameplay and are not easily fixed by anyone but the bukkit devs. My question boils down to this: Would it be outside the realm of possibility to package such a program and only accept bugs that have to do with its Debian specific packaging? The bugs are resolved rather fast by upstream, usually being fixed within a week. For this reason, my first thought would be to keep the package in unstable and keep a steady flow of updates. I haven't seen any packages like this one, but I can't say I led an extensive search either. If anyone knows of one, point me towards it so I can take a look! Looking forward to everyone's input, -- Luke Cycon <lcy...@gmail.com> 0x36A0D0AA Git Repo for craftbukkit: https://github.com/Bukkit/CraftBukkit Bukkit Homepage: http://bukkit.org/
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