Hi!

> If the shared library is internal to the package, it should not be installed
> in the system library path (e.g., /usr/lib).  Instead, install it under
> /usr/lib/<package>.  You will need to use a wrapper script to add
> /usr/lib/<package> to LD_LIBRARY_PATH wehn running the program.

I admit, I have not found the time to try this, yet. And I also admit, my 
understanding of 
these issues is rather limited. I am however sceptical that this will work.
The point is, that the shared library is to be loaded by the sound-server (artsd), and 
currently, before running the game for the first time after installation, artsd has to 
be 
restarted in order for sound to work. To me, this looks, like a simple wrapper script 
won't do - but I'll try, as soon as I can find the time.

thomas


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