> Hi Carlos, Hi Tobias, how are you? :)
> Some general remarks: Please do not open new RFS bugs for new versions > of your package if the previous one has not been sponsored. > Reopen the bug, retitle it appropiatly and send the RFS to the old bug > please. (that this is something I've told you already earlier.) I apologize again for my idiocy in mentors.d.n. :( It will not be repeated in the next uploads. > Now let's review cavestory-nx: > Debian-Packaging: > > - There is a wrapper script in /usr/share/games calling > /usr/share/games/cavestory-nx which is a symlink to > ../../../lib/games/cavestory-nx/cavestory-nx > This feels quite wrong... Removed the script and symbolic link from Debian-Packaging. > - Can't the executable not installed to /usr/share/games/ directly? Fixed the installed executable for /usr/share/games. > - as you're upstream, please include the manpage also there, so that > other distributions will benefit from it more easily. Moved manpage to directory "data". > - you can also use the file d/clean for cleaning, sparing you of the > override of dh_auto_clean. I made changes to file deletion in d/rules. > - There seems to bean embedded code copy of nlohmann-json. > - That means also that your d/copyright is incomplete. > Please make sure to go over _every_ file to ensure that d/copyright > is accurate. There are tools like licensecheck or license-reconsile > to aid you with this. Added the JSON license in d/copyright. Thanks for the sugestion. :D > Others / ITP related / Project related. > - there is a Readme.txt on the game assests stating that this is free > software but there is no license text attached. As "free" is ambiguous, > Can you please elaborate the source where you've got the data from? > I've only found some data file at the original authors website, but it > is lacking this Readme.txt. (I can't find the rationale why you say it > is Public Domain) I added this readme.txt where copied the license comments in the official forum of the game. If there is no need to document this, I will remove it from the 'data' directory and d/copyright. > - as you've seem have to forked from nxegine-evo [1], can you go a bit > into the reasons of your fork. As far as I can see the changes are > minor, to the level of fixing spelling errors in comments and variable > names. > > [1] https://github.com/nxengine/nxengine-evo Yes, I made a fork with this engine where I made minor changes. I've already mentioned this mechanism in this package. > (I'm BCC'ing the ITP as the "Others" sections would actually belong > there, but I do not want to join those threads (therefore BCC) I'm sorry but I did not understand this part. :( Thanks! -- ⢀⣴⠾⠻⢶⣦⠀ Carlos Donizete Froes (a.k.a coringao) <corin...@riseup.net> ⣾⠁⢠⠒⠀⣿⡁ Fingerprint: 2157 630B D441 A775 BEFF D35F FA63 ADA6 B638 B780 ⢿⡄⠘⠷⠚⠋⠀ Debian Wiki: https://wiki.debian.org/coringao ⠈⠳⣄⠀⠀⠀
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