Hi, I've packaged a game called "Shotgun Debugger", available at: http://sdb.gamecreation.org/
You can see a brief description of the game at: http://www.happypenguin.org/show?Shotgun%20Debugger According to the following web page: http://gcsociety.sp.cs.cmu.edu/~frenzy/porting.html """ Shotgun Debugger uses the MD2 format for its 3D models. MD2 is a binary format, and is thus prone to endianness incompatibility. The models that come with the Shotgun Debugger packages will work on little-endian architectures (Intel x86, AMD64, etc.) only. If you plan on compiling Shotgun Debugger on a big-endian system (PowerPC*, SPARC, etc.), you will need to download the big-endian model pack. These models have the .md2b extension; just put them in the models/ directory. Shotgun Debugger recognizes the endianness of your system and loads the appropriate model set. """ I've created two different packages, one with the md2 files and another one with the md2b files. I've tried to make the main program install the appropriate package depending on it's endianness but I wasn't able to get it working. Any ideas how to do it? BTW, which debian archs are big endian and which are small endian? BTW, my packages are available at: http://156.35.156.136/inniyah/shotgun-debugger/ Note: I'm not really interested in maintaining this package. After playing a bit with the game, I discovered it's not the kind of game I like to play, so I just want to learn how to do it, not maintaining it. If anybody wants to maintain the packages for tis game, (s)he is free to do it :) Greetings, Miry ______________________________________________ Renovamos el Correo Yahoo! Nuevos servicios, más seguridad http://correo.yahoo.es ______________________________________________ Renovamos el Correo Yahoo! Nuevos servicios, más seguridad http://correo.yahoo.es -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]