On Wed, Mar 22, 2000 at 08:53:05PM -0600, Zed Pobre wrote: > However, running ldd on the resulting librpgbase.so.0.0.1 says: > > libstdc++-libc6.1-2.so.3 => /usr/lib/libstdc++-libc6.1-2.so.3 (0x4005a000) > libm.so.6 => /lib/libm.so.6 (0x400a7000) > libc.so.6 => /lib/libc.so.6 (0x400c4000) > /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x80000000) > > > Note the absence of a link to libpq++, which this particular library > needs. This absence is bad because if you link to this library you'll > have to manually insert a -lpq++ in your own code as well. I know > I've seen a discussion on this before, but a Glimpse search didn't > find anything useful. What have I missed?
libfltk1 had this problem (with libGL) until the latest version. I suggest you look there to see how they handled it. HTH, -Ben -- Ben Darnell [EMAIL PROTECTED] http://thoughtstream.org Finger [EMAIL PROTECTED] for PGP/GPG key 1024D/1F06E509

