Hi! I'm packaging a project at time which uses the FPC compiler and the GLScene ( http://glscene.org ) component set. The problem is: GLScene is just required once for building the package. The resulting binary does not need it. How should I handle this dependency? Do I have to create a package "glscene-src", which is just needed at compile-time? Or should I include the GLScene package in the project directory? Regards Matthias Klumpp
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