On Sat, Sep 29, 2018 at 01:37:40PM +0200, Sebastian Ramacher wrote: > That might be. I tried multiple times to get feedback from upstream what we > need > to disable after removing the non-free shaders, but they simply ignore the > issue. So please, especially since you have the hardware to test it (I only > tried video decoding on Skylake - I don't have a Haswell machine), I'm happy > to > take patches.
Sure, I'll be happy to test, but I'm unsure exactly how? I mean, keeping .set_vpp = 1 _seems_ to work just fine for me, but I have no idea what it would break, if anything. > FWIW all of that should be easier once we switch to the new driver currently > under development. It has an explicit switch to disable all non-free parts. That sounds like good news, although I assume it won't reach buster. /* Steinar */ -- Homepage: https://www.sesse.net/