Hello, folks- I recently got my hands on a Creator3D, and, although I've got X up and running (apparently) cheerfully, almost none of the OpenGL apps I've tried are working.
I'm running a stock installation of Woody, with xserver-xfree86 configured through debconf, and a 2.4.22 kernel with DRM enabled. In a (possibly misguided) attempt to preserve bandwidth and avoid false positives on future list searches, here are my debconf choices for xserver-xfree86: X Server Driver: 11 (sunffb) Video card identifier: SUNW,ffb Bus Identifier: <none> Video memory: <autodetect> Use kernel framebuffer: no (though I've tried both) ... Color depth: 6 (24-bit) Modules: <all but dri and xtt> I get 400+ fps in glxgears, which leads me to believe that, at least fundamentally, DRM and DRI are happy. The GL xlock modes seem happy as well (though 'molecule' is currently taking a somewhat suspicious 100% of the time on one of the CPUs). Everything else I've tried (e.g. tuxracer, openuniverse, and armagetron) mangles colors, or textures, or something. It's a little hard for me to tell what exactly, since I don't have a frame of reference. The closest thing I've seen to this in the list archives is the 'Ultra1 Creator quirks' thread from July and August of '01, but I don't have (or just haven't noticed) any problems with glxgears. Is there something that needs to be done with my kernel or X (or some other) config, or am I just looking at the limits of the 15MiB of RAM the card is purported to have[1]? Thanks, David [1] http://www.obsolyte.com/sunFAQ/faq_framebuffer/framebuffer.html#23