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Hi,
bei mir funzelt DRI auch nicht wirklich, jedoch liegt mein Problem etwas anders.
Konfiguration: Vanilla Kernel 2.6.8.1 Debian unstable Grafikkarte GForce FX5200 NVDriver 6111
Gibt's hier jemanden, der mit einer ähnlichen Config 3D-Beschleunigung hat?
| glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.3 server glx extensions: ~ GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, ~ GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, ~ GLX_ARB_multisample, GLX_NV_float_buffer client glx vendor string: NVIDIA Corporation client glx version string: 1.3 client glx extensions: ~ GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, ~ GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, ~ GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, ~ GLX_SGI_swap_control, GLX_NV_float_buffer GLX extensions: ~ GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, ~ GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, ~ GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce FX 5200/AGP/SSE2 OpenGL version string: 1.5.1 NVIDIA 61.11 OpenGL extensions: ~ GL_ARB_depth_texture, GL_ARB_fragment_program, ~ GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_imaging, ~ GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, ~ GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow, ~ GL_ARB_shader_objects, GL_ARB_shading_language_100, ~ GL_ARB_texture_border_clamp, GL_ARB_texture_compression, ~ GL_ARB_texture_cube_map, GL_ARB_texture_env_add, ~ GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, ~ GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, ~ GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, ~ GL_ARB_window_pos, GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, ~ GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate, ~ GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, ~ GL_EXT_Cg_shader, GL_EXT_draw_range_elements, GL_EXT_fog_coord, ~ GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_paletted_texture, ~ GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, ~ GL_EXT_rescale_normal, GL_EXT_secondary_color, ~ GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, ~ GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side, ~ GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, ~ GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, ~ GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, ~ GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod, ~ GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array, ~ GL_HP_occlusion_test, GL_IBM_rasterpos_clip, ~ GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, ~ GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence, ~ GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program, ~ GL_NV_fragment_program_option, GL_NV_half_float, GL_NV_light_max_exponent, ~ GL_NV_multisample_filter_hint, GL_NV_occlusion_query, ~ GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, GL_NV_point_sprite, ~ GL_NV_primitive_restart, GL_NV_register_combiners, ~ GL_NV_register_combiners2, GL_NV_texgen_reflection, ~ GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, ~ GL_NV_texture_expand_normal, GL_NV_texture_rectangle, ~ GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, ~ GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, ~ GL_NV_vertex_program1_1, GL_NV_vertex_program2, ~ GL_NV_vertex_program2_option, GL_SGIS_generate_mipmap, ~ GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, ~ GL_SUN_slice_accum glu version: 1.3 glu extensions: ~ GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
~ visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav ~ id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat - ---------------------------------------------------------------------- 0x21 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None 0x22 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None 0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None 0x24 24 tc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None 0x25 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None 0x26 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None 0x27 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None 0x28 24 tc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None 0x29 24 tc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None 0x2a 24 tc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None 0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None 0x2c 24 tc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None 0x2d 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None 0x2e 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 2 1 Ncon 0x2f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 2 1 Ncon 0x30 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 4 1 Ncon 0x31 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 4 1 Ncon 0x32 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 2 1 Ncon 0x33 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 2 1 Ncon 0x34 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 4 1 Ncon 0x35 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 4 1 Ncon 0x36 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None 0x37 24 dc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None 0x38 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None 0x39 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None 0x3a 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None 0x3b 24 dc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None 0x3c 24 dc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None 0x3d 24 dc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None 0x3e 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None 0x3f 24 dc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None 0x40 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None 0x41 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 2 1 Ncon 0x42 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 2 1 Ncon 0x43 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 4 1 Ncon 0x44 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 4 1 Ncon 0x45 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 2 1 Ncon 0x46 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 2 1 Ncon 0x47 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 4 1 Ncon 0x48 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 4 1 Ncon
Aber glxgears liefert folgendes: 5705 frames in 5.0 seconds = 1141.000 FPS 6438 frames in 5.0 seconds = 1287.600 FPS 6561 frames in 5.0 seconds = 1312.200 FPS 6523 frames in 5.0 seconds = 1304.600 FPS
Auf meinem Laptop habe ich das gleiche Ergebnis mit dem i810-Chipsatz - DRI funzt, aber glxgears liefert nix und die CPU-Auslastung steigt auf 100%.
Übrigens ist dieses Phänomen irgendwann im April aufgetaucht - also so ab Kernel 2.6.~4 und seitdem hat sich daran nichts geändert.
Bin für jeden Tip dankbar.
Gruß.
Jan Christoph - -- eMail : [EMAIL PROTECTED] Hompage : http://www.e-jc.de/ PGP-KeyID: 0x2D600996 Wo kämen wir hin, wenn alle sagen würden "wo kämen wir hin" und keiner ginge, um zu sehen, wohin man käme, wenn man ginge ;-) -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.5 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://enigmail.mozdev.org
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