On Mon, 30 Sep 2002 09:58:25 -0400 "John F Davis" <[EMAIL PROTECTED]> wrote:
> Hello > > I was trying to run a RTCW(quake 3) server behind my firewall last > night. I setup the firewall iptable rules to forware udp packets of > 27690(from memory) to my server. My friend and I were able to play > but he said his connection was very poor. In what way? Packet loss? Ping times? > I have a 768/128K dsl line and I realize my upstream connection is not > that great but I figured we should have been able to play ok. The usual problem with Quake-like games is not the bandwidth but the network latency / ping. > Also, I tried to run just a dedicated server and he said the > connection was equally as bad. > > I have p3 1.2Ghz 512Meg machine. My firewall is a p1 200Mhz and it > does nothing but > serve as a firewall. > > Any idea what would be the problem? If feasable, try out another ISP. Ping times may differ a lot between different ISPs. > Do I have to configure the firewall for tcp ports as well? No, the Quake games don't use TCP connections. -- Best Regards, | Hi! I'm a .signature virus. Copy me into Sebastian | your ~/.signature to help me spread! -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]