> On Thursday 31 October 2002 09:50, Soul Computer wrote: > > It would seem to me that Debian could have a > > Shell that looked and acted an awful lot like a > > MUD created, with applications representing > > spells and objects being added with processes > > representing the player characters. The > > directories would represent rooms in the game. > > Any thoughts on this? > > > > ->Scwawcaac<- > > people have done this kind of thing once or > twice but they never really make it past the > interesting toy phase. > > It sounds like a great way for you to learn > more about how a shell works and to have some > fun while doing it.
For that, unfortunately, I would first need a good BASIC to C translator to learn from ... :( ->Scwawcaac<- -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]