> On Thursday 31 October 2002 09:50, Soul Computer wrote:
> > It would seem to me that Debian could have a
> > Shell that looked and acted an awful lot like a
> > MUD created, with applications representing
> > spells and objects being added with processes
> > representing the player characters.  The
> > directories would represent rooms in the game.
> > Any thoughts on this?
> >
> > ->Scwawcaac<-
> 
> people have done this kind of thing once or
> twice but they never really make it past the
> interesting toy phase.
> 
> It sounds like a great way for you to learn
> more about how a shell works and to have some
> fun while doing it.

For that, unfortunately, I would first need a good BASIC to C translator to
learn from ... :(

->Scwawcaac<-


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