>>> > Upgrade your svgalib to the slink version, or compile your own package. >>> > >>> > --j >>> >>> The slink version is the same package as the hamm version. I suppose I'll >>> get >>> the source and compile, but I wish there was some easier way...it doesn't >>> make >>> much sense that it's not working. > > I had the exactly same problem, softx was working, but ref_soft or ref_gl > didn't. > The reason was because of something with mouse or keyboard handling, > with X it was done through X, and soft through svgalib. > > Also make sure that you have the lastest Q2 (3.15a at the moment, 3.17 any > day now.)
Well, I got the svgalib source and compiled it, and now quake2 works fine. I don't understand it, but it works. Thanks, Eric. -- _____ _ | ____|(_) | _| | | | |___ | | |______/ | |__/ | |__/ -- Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] < /dev/null