Hi, I've problems configuring X on a TI travelmate 5200:
1. Screen too far (+/- 40 pixels) to the right 2. Switching to textmode (quitting X or switching to another VT) results in a black screen. XF86config: Section "Monitor" Identifier "tft" VendorName "tft" ModelName "tft" Bandwidth 80 HorizSync 27-61 VertRefresh 55-90 Modeline "800x600" 40 800 840 968 1056 600 601 605 628 +hsync +vsync EndSection Section "Device" Identifier "ti5200" VendorName "ti5200" BoardName "ti5200" VideoRam 2048 Clockchip "cirrus" # MemBase 0x06000000 Option "linear" # Option "no_bitblt" EndSection I've tried several cirrus options in the device section with didn't resolve the problems X startup: XF86Config: /etc/X11/XF86Config (**) stands for supplied, (--) stands for probed/default values (**) Mouse: type: PS/2, device: /dev/mouse, buttons: 3 (**) Mouse: 3 button emulation (timeout: 50ms) (**) SVGA: Graphics device ID: "ti5200" (**) SVGA: Monitor ID: "tft" (**) FontPath set to "/usr/X11R6/lib/X11/fonts/misc/,/usr/X11R6/lib/X11/fonts/75dpi/:unscaled,/usr/X11R6/lib/X11/fonts/75dpi/" (--) SVGA: PCI: Cirrus Logic GD7543 rev 0, Memory @ 0x06000000, 0x07000000 (--) SVGA: clgd7543: LCD display only (--) SVGA: clgd7543: 800x600 TFT-color (18-bit color) LCD detected (--) SVGA: chipset: clgd7543 (**) SVGA: videoram: 2048k (**) SVGA: Option "linear" (**) SVGA: Using 8 bpp, Depth 8, Color weight: 666 (--) SVGA: Maximum allowed dot-clock: 80.100 MHz (**) SVGA: Mode "800x600": mode clock = 40.000 (**) SVGA: Virtual resolution set to 800x600 (--) SVGA: SpeedUp code selection modified because virtualX != 1024 (--) SVGA: clgd7543: Using programmable clocks (--) SVGA: clgd7543: Internal memory clock register is 0x1e (Extended RAS) (**) SVGA: clgd7543: Approximate DRAM bandwidth for drawing: 67 of 107 MB/s (--) SVGA: clgd7543: Using linear framebuffer at 0x06000000 (96MB) (--) SVGA: clgd7543: 1617152 bytes off-screen memory available (--) SVGA: clgd7543: Using accelerator functions (--) SVGA: clgd7543: Using BitBLT engine (--) SVGA: Using XAA (XFree86 Acceleration Architecture) (--) SVGA: XAA: Solid filled rectangles (--) SVGA: XAA: Screen-to-screen copy (--) SVGA: XAA: Using 6 128x128 areas for pixmap caching (--) SVGA: XAA: Caching tiles and stipples (--) SVGA: XAA: Horizontal and vertical lines and segments Frank Schuurmans