I'm not really sure. I haven't seen it myself, but they claim that thier ping times (where quake2 ping times are 2 things put together. One the ping between the server and the client. Two it adds simething with the frames per second) get worse as the more clients join. This is understandable, but the amount in which it worsens is greater per client in linux than in free-bsd and linux. This was experimænted on using 12 clients with the same hardware. (ie they installed linux on the server. played a bit. then wiped the dirive and installed free-bsd. then NT)
I was thinking that it might be that they are using a netcard that has bwtter drivers for NT/free-bsd than linux has. According to Jens B. Jorgensen ([EMAIL PROTECTED]): > I'd be interested to hear about this. Can you give me information more > specific than > tha freeBSD is better? For instance, is it latency, code path, reliability, > what? > > Tod Detre wrote: > > > I'm on the quake 2 server mailing list and recently they are complaining > > about > > linux's tcp/ip stack. A few of them said that free=bsd and ever NT work > > better > > than linux. This is for when there is >10 peoplæ connected. > > > > What I want to know is this. Is this really something in the tcpip stack or > > is > > more likely they have something misconfigured or even is it in id's linux > > port > > of q2? > > > > -- > > Tod Detre |"If the women don't find you handsome, they should at > > | least find you handy." -Red Green > > |"It is TOD not TODD! Do you see God spelling his name > > | Godd?" -Me > > > > -- > > Unsubscribe? mail -s unsubscribe [EMAIL PROTECTED] < /dev/null > > -- > Jens B. Jorgensen > [EMAIL PROTECTED] > -- Tod Detre |"If the women don't find you handsome, they should at | least find you handy." -Red Green |"It is TOD not TODD! Do you see God spelling his name | Godd?" -Me