Does anyone know step-by-step instructions for installing NVIDIA's OpenGL libraries? The instructions on their website imply that all I have to do is remove my libMesaGL and make a symlink from that to their libGL. But won't a new version of the mesag3 package undo that? It also fails to mention mesa's libGL. Finally, the Mesa docs almost seem to imply that libMesa is depreciated in favor of libGL, but they are two different files!
I'm finding all of this very confusing. Anyone got this woking with Quake II? Thanks, Bryan