"Krzys" == Krzys Majewski <[EMAIL PROTECTED]> writes: >> > Finally, I've got some utahglx debs > installed, how do I test >> whether the hardware acceleration is > working? >> chris >> >> Run a demo that uses textures (almost always runs painfully slow >> using software rendering).
> Exactly. Like what? -chris If you have 'mesademos' installed, try compiling and running 'spectex' or 'texcyl'. Multi-texturing ought to bring any software renderer to its knees. =wl -- Albert ``Willy'' Lee, Emacs user, game programmer "They call me CRAZY - just because I DARE to DREAM of a RACE of SUPERHUMAN MONSTERS!"