> Not really. Not if you're actually thinking that you can *play quake* > over an ssh session. On a local lan, you *might* be able to do it (with > a very low framerate), but there's no way you're going to be able to: > - shove 30fps or so across an ssh connection > - do any sort of serious graphics over the connection > You might be able to get away with a very-very low framerate > aalib-rendered game, but that's about all I can think of.
What about Doom in Dosemu? How do I get that to work? It locks up right before the main game screen comes up. Is there a HowTo somewhere? I couldn't find a good one...but I did find screenshots! Thanks -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]