> Not really.  Not if you're actually thinking that you can *play quake*
> over an ssh session.  On a local lan, you *might* be able to do it (with
> a very low framerate), but there's no way you're going to be able to:
> - shove 30fps or so across an ssh connection
> - do any sort of serious graphics over the connection
> You might be able to get away with a very-very low framerate
> aalib-rendered game, but that's about all I can think of.

What about Doom in Dosemu? How do I get that to work? It locks up right
before the main game screen comes up. Is there a HowTo somewhere? I
couldn't find a good one...but I did find screenshots!

Thanks


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