Sorry for being off topic, I'll be happy if someone can point me at the right location to ask this.
I'm trying to figure out how to capture the screen using opengl. I tried glReadPixels but if I understand correctly it is reading from the current opengl context (the visible part of the current opengl window) and not the full screen. Is there a way to make the current opengl context the full screen instead of an opengl window, or is there another way to do this? Thanks -- To UNSUBSCRIBE, email to debian-user-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org