On Wed, Jun 24 2009, Mikko Rapeli wrote: > Hello debian-users > > I have been pondering this for years and haven't found an answer: How > does one re-compile a custom kernel after fixing a bug or adding patch > with kernel-package _without_ rebuilding the whole kernel? > > I want to test new kernels every now and then and usually the first > couple of compilation have issues. Fixing these issues wouldn't result in > complete rebuilds if I compile natively, but with kernel_package they > do. I find it easier to work with deb packages than to manually remove > old kernels, modules etc. > > Is there some special build target I could use to just try > rebuilding the objects which don't yet exists, e.g. fakeroot > debian/rules kernel_binary_something?
With a recent kernel-package version (12.XX), you just call make-kpkg as you would normally (don't call make-kpkg clean). The very minimal rebuild is done. So, make-kpkg .... kernel_image should work just fine. > With the official Debian kernel packages I found a rule for rebuilding > the binary package -- though can't remeber which is was atm -- but with > kernel-package I newer found a similar one. > > This would save a lot of time for me, thanks. Try it and report if it does work for you. manoj -- Sanity and insanity overlap a fine grey line. Manoj Srivastava <sriva...@acm.org> <http://www.golden-gryphon.com/> 1024D/BF24424C print 4966 F272 D093 B493 410B 924B 21BA DABB BF24 424C -- To UNSUBSCRIBE, email to debian-user-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org